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how to make fading text

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Level 2
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Apr 13, 2014
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15
hi i want to know how to make a text like the text shows up when you returning gold or lumber to the town hall (+10) , (its fading in 2 seconds)
 
Level 28
Joined
Sep 26, 2009
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2,520
  • Floating Text - Create floating text that reads *Your_text* above *unit* with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
  • Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
  • Floating Text - Change (Last created floating text): Disable permanence
  • Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
  • Floating Text - Change the fading age of (Last created floating text) to 2.00 seconds
You can use the other action to create floating text at point.
  • Floating Text - Create floating text that reads *Your_text* at *location* with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Don't forget to save the location first and then refer to that location via variable for the action above, else you will leak location.
 
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