- Joined
- Oct 22, 2022
- Messages
- 13
how do you make it so that the dummy follows the hero while channeling an ability? I based the dummy spell on stampede, and I want the stampede to follow my hero
(bonus: if you know how to change the height of missiles in spells that would be really helpful since I want to increase the missile (air planes) height when I use this airstike)
Also, can you please make it as gui friendly as possible? idk how to use jass nor have the time to learn it, but if it really requires me to do jass then please tell me how)
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Untitled Trigger 002 Copy Copy
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Eagle Airstrike
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Actions
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Set Caster = (Triggering unit)
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Set Target2 = (Target unit of issued order)
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Set CasLoc = (Position of (Triggering unit))
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Unit - Create 1 dummy (eagle airstrike) for (Owner of (Triggering unit)) at (Target point of ability being cast) facing ((X of ((Target point of ability being cast) offset by 256.00 towards 0.00 degrees)) + (Y of ((Target point of ability being cast) offset by 500.00 towards 0.00 degrees))) degrees
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Unit - Add Eagle Airstrike (Rexxar) to Target2
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Unit - Order (Last created unit) to Neutral Beastmaster - Stampede ((Target point of ability being cast) offset by 256.00 towards (Facing of (Triggering unit)) degrees)
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Unit - Add a 10.00 second Generic expiration timer to (Last created unit)
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(bonus: if you know how to change the height of missiles in spells that would be really helpful since I want to increase the missile (air planes) height when I use this airstike)
Also, can you please make it as gui friendly as possible? idk how to use jass nor have the time to learn it, but if it really requires me to do jass then please tell me how)
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