- Joined
- May 11, 2009
- Messages
- 32
I wanna make a building for example a barracks, only build on Gold Mines I have placed around the map. Now they dont have to be gold mines as I have found you can build on other buildings but in this situation when the building is canceled or destroyed then the original building underneath is removed. Is there a way to go about this without triggers? Or do I need to make triggers for when buildings are destroyed/canceled or player leaves.