Okay, I got a question for you all regarding something similar to this that maybe one of you can help me with. When I script an already existing unit to move or attack-move to a specific region. The unit ordered will do so, but when it reaches the region, it just turns around and heads back to it's original position it was in before it was ordered. Is there anything I can do to prevent that? I want the unit to stay in the region I ordered it to move to!
If I have a trigger like UnitEntersRegion>OrderEnteringUnit ToAttackMoveTo BlahBlahBLah, that'll keep the unit moveing, but when the unit ultimatly stops at the end if it's scripting, it heads back to its original position all the way across the map...(and no, patrolling never part of it). Any advice?
(this wasnt a problem until the 1.13 patch, if that makes a diff)