I'm making a map that is like modern warfare type and there will be zombies and other enemies that will try to kill you from very far.So what i want to do is like this:
When an enemy shoots something(like maybe a missile) then the unit(the unit that the enemy is shooting) can destroy the projectile before it hits him(like in Command and Conquer Generals the Paladin tank unit can destroy missiles or rockets),how do i do that,do i need to make a trigger or something?
When an enemy shoots something(like maybe a missile) then the unit(the unit that the enemy is shooting) can destroy the projectile before it hits him(like in Command and Conquer Generals the Paladin tank unit can destroy missiles or rockets),how do i do that,do i need to make a trigger or something?