• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

How to make a unit interaction like Broodbrother in SC2.

Status
Not open for further replies.
Level 27
Joined
Nov 25, 2021
Messages
475
To explain that, I want to make a spell based on Mirror Image. The gimmick is when the summoned illusion dies, the summoning unit will die as well and vice versa. I also want to apply it to non-summoned/non-illusion units too, if possible. Here is a trigger of mine that did not work.
trigger.png
 
Level 27
Joined
Nov 25, 2021
Messages
475
This is just for a hero in a single player map, so I have no need for a unit indexer just yet. Still, your advice to use variables as well moving the actions to another trigger makes the ability works perfectly. Thank you for your help!
 
Status
Not open for further replies.
Top