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[General] How to make a FALL cinematic?

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How to make a fall cinematic?Well it should be of a unit that kickes another(Kick Animation) and he falls.However I want to show him falling in smooth realist way.

+Rep and Credits for Helpers!

For the kick animation, you will have to make sure the unit has this kick animation and play that animation and for the fall, you can just play its death animation and maybe make some configurations such as slow motion or such...
 
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You could also at the last moment use this:
  • Animation - Set Unit's fly height animation to...
and set the unit's fly height to a Real that decreases through time.

So what you should do is give the unit the Crow Form ability, raise him up the ground using the above trigger, then through a periodic trigger decrease his flying height.

The camera need also be in the periodic trigger. Set the camera field to the unit and set that camera in a periodic trigger too.
 
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To add, for more realistic fall..... do MasterTrainer's suggestion and while falling and decreasing flying height, you should also play its Death animation slowly so the results will be like while he is falling, he is slowly dieing too.

For the kick animation, you will have to find a model with this animation. Try requesting at UgoUgo to give a kick animation to units if he is not that busy or has no problems.
 
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