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How to make a custom pathing

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Hello guys is it possible to make my own pathing and just import it to my map, is there any tool that I should use to make a pathing?
 

Kazeon

Hosted Project: EC
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I usually paint the pathing directly in terrain editor using destructables. Open here for example:

PathingType

I use 64 px pathing because it's enough for me. But if you need more precision you will need to resize those custom pathing to 1 pixel (in the image editor app).

However, I'm not sure about custom pathing for building, I haven't tried that yet.
 
Level 13
Joined
Aug 19, 2014
Messages
1,111
I usually paint the pathing directly in terrain editor using destructables. Open here for example:

PathingType

I use 64 px pathing because it's enough for me. But if you need more precision you will need to resize those custom pathing to 1 pixel (in the image editor app).

However, I'm not sure about custom pathing for building, I haven't tried that yet.

Sorry if my thread was not accurate enough, Im going to use a custom pathing for a doodad. Becuz it does not fit any pathing in the warcraft. However Im curious about you script on what it can do.
 
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Or you may use UMSWE and use the Custom Tile Pathability feature there. It is already included in JNGP. You may assign a specific terrain to be unbuildable, non-walkable or non-flyable.
 
Level 13
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Or you may use UMSWE and use the Custom Tile Pathability feature there. It is already included in JNGP. You may assign a specific terrain to be unbuildable, non-walkable or non-flyable.

Not a tileset, Im going to use a custom pathing for a doodad. The doodad that Im going to use is a stair, I use the pathing of naga ramp for it but its too small and only half of the stair is walkable becuz of that. So I would like to make a bigger naga ramp pathing.
 
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