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How to make a custom pathing

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Hello guys is it possible to make my own pathing and just import it to my map, is there any tool that I should use to make a pathing?
 
I usually paint the pathing directly in terrain editor using destructables. Open here for example:

PathingType

I use 64 px pathing because it's enough for me. But if you need more precision you will need to resize those custom pathing to 1 pixel (in the image editor app).

However, I'm not sure about custom pathing for building, I haven't tried that yet.
 
I usually paint the pathing directly in terrain editor using destructables. Open here for example:

PathingType

I use 64 px pathing because it's enough for me. But if you need more precision you will need to resize those custom pathing to 1 pixel (in the image editor app).

However, I'm not sure about custom pathing for building, I haven't tried that yet.

Sorry if my thread was not accurate enough, Im going to use a custom pathing for a doodad. Becuz it does not fit any pathing in the warcraft. However Im curious about you script on what it can do.
 
Or you may use UMSWE and use the Custom Tile Pathability feature there. It is already included in JNGP. You may assign a specific terrain to be unbuildable, non-walkable or non-flyable.
 
Or you may use UMSWE and use the Custom Tile Pathability feature there. It is already included in JNGP. You may assign a specific terrain to be unbuildable, non-walkable or non-flyable.

Not a tileset, Im going to use a custom pathing for a doodad. The doodad that Im going to use is a stair, I use the pathing of naga ramp for it but its too small and only half of the stair is walkable becuz of that. So I would like to make a bigger naga ramp pathing.
 
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