- Joined
- Dec 9, 2015
- Messages
- 40
I made a melee team map with two "fortresses" (4 spawn points on each side of the map), the problem seems to be that sometimes my allies spawn at the opposing side, even with "Teams together" checked and having the maximum number of players the map allows (8). Is there a way to force the players on one team to spawn at one "side" (player locations 1-4 or 5-8), while keeping the map's "melee" status, instead of it seemingly being random? I'd also like to be able to have 2v2 or 3v3 with two teams being on opposing sides if possible.
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