-
MetalGreymon WarGreymon
-
Events
-
Unit - A unit Starts the effect of an ability
-
-
Conditions
-
(Ability being cast) Equal to Digivolve(WarGreymon)
-
-
Actions
-
Set Caster[14] = (Triggering unit)
-
Set CasterLoc[9] = (Position of Caster[14])
-
Set Digivolve_Owner[4] = (Owner of Caster[14])
-
Set HeroLevel_Upgrade[4] = (Level of Caster[14])
-
Hashtable - Save Handle Of(Item carried by Caster[14] in slot 1) as 3 of 1 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[14] in slot 2) as 3 of 2 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[14] in slot 3) as 3 of 3 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[14] in slot 4) as 3 of 4 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[14] in slot 5) as 3 of 5 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[14] in slot 6) as 3 of 6 in Item_Table
-
Unit - Remove Caster[14] from the game
-
Unit - Create 1 WarGreymon for Digivolve_Owner[4] at CasterLoc[9] facing Default building facing degrees
-
Hashtable - Save Handle Of(Last created unit) as 0 of 1 in Unit_HashTable
-
Set Omnimon_Condition = (Load 0 of 1 in Unit_HashTable)
-
Set Caster[15] = (Last created unit)
-
Hero - Set Caster[15] Hero-level to HeroLevel_Upgrade[4], Hide level-up graphics
-
Hero - Give (Load 3 of 1 in Item_Table) to Caster[15]
-
Hero - Give (Load 3 of 2 in Item_Table) to Caster[15]
-
Hero - Give (Load 3 of 3 in Item_Table) to Caster[15]
-
Hero - Give (Load 3 of 4 in Item_Table) to Caster[15]
-
Hero - Give (Load 3 of 5 in Item_Table) to Caster[15]
-
Hero - Give (Load 3 of 6 in Item_Table) to Caster[15]
-
Custom script: call RemoveLocation(udg_CasterLoc[9])
-
-
-
WarGreymon Omnimon
-
Events
-
Unit - A unit Starts the effect of an ability
-
-
Conditions
-
(Ability being cast) Equal to Digivolve(Omnimon) (Item)
-
Omnimon_Condition Equal to (Load 0 of 1 in Unit_HashTable)
-
-
Actions
-
Set Caster[16] = (Triggering unit)
-
Set CasterLoc[10] = (Position of Caster[16])
-
Set Digivolve_Owner[5] = (Owner of Caster[16])
-
Set HeroLevel_Upgrade[5] = (Level of Caster[16])
-
Hashtable - Save Handle Of(Item carried by Caster[16] in slot 1) as 4 of 1 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[16] in slot 2) as 4 of 2 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[16] in slot 3) as 4 of 3 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[16] in slot 4) as 4 of 4 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[16] in slot 5) as 4 of 5 in Item_Table
-
Hashtable - Save Handle Of(Item carried by Caster[16] in slot 6) as 4 of 6 in Item_Table
-
Unit - Remove Caster[16] from the game
-
Unit - Create 1 Omnimon for Digivolve_Owner[5] at CasterLoc[10] facing Default building facing degrees
-
Set Caster[17] = (Last created unit)
-
Hero - Set Caster[17] Hero-level to HeroLevel_Upgrade[5], Hide level-up graphics
-
Hero - Give (Load 4 of 1 in Item_Table) to Caster[17]
-
Hero - Give (Load 4 of 2 in Item_Table) to Caster[17]
-
Hero - Give (Load 4 of 3 in Item_Table) to Caster[17]
-
Hero - Give (Load 4 of 4 in Item_Table) to Caster[17]
-
Hero - Give (Load 4 of 5 in Item_Table) to Caster[17]
-
Hero - Give (Load 4 of 6 in Item_Table) to Caster[17]
-
Custom script: call RemoveLocation(udg_CasterLoc[10])
-
-
-
Hashtable - Save Handle Of(Last created unit) as 0 of 1 in Unit_HashTable
-
Set Omnimon_Condition = (Load 0 of 1 in Unit_HashTable)
-
Omnimon_Condition Equal to (Load 0 of 1 in Unit_HashTable)