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[General] How to enable all Tilessets for a Map?

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I suppose it could be possible to make a custom tileset and add all other tileset's tiles in it, but you will still have an issue with the cliffs as a map can only have 2 cliffs.
 
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You might be right, to be honest, I never tried to use more than 16 tiles, as I very quickly hit the cliff limit before it became promising.
 

Dr Super Good

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even with triggers?
Triggers cannot bypass the limit. One can use triggers to dynamically load up to 15 (the map always needs at least 1) tile types, but still once a tile type is loaded it cannot be unloaded and at most 16 tile types can be used. Trying to load any beyond 16 seems to suffer from overflow in that it will use one of the previously loaded tile types instead, likely starting with 16 going to 0, 17 to 1 etc.
 
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