- Joined
- Sep 26, 2009
- Messages
- 9,534
Working on a pathing issue for a system I'm making... I don't want units to jump from one cliff level to another because they can potentially get stuck on another cliff level. So I have it so that if the next projected point is a different cliff level, he doesn't go there. The problem is that they don't slide up/down ramps, and I want to have ramps be the exception to this rule so that the pathing is realistic.