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How to detect a ping on the minimap

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Is it possible to somehow detect if a player pings somewhere on the map and save that point in a variable? If so then please give me detail on how to exactly do that. I need it because I want AI controlled units to move to where the player pings if that helps.
 

sentrywiz

S

sentrywiz

It cannot be based on a ping no.
But it can be based on a point, so you can make some dummy point ability with 99999 range like the far seer's reveal ability and give that to player heroes.

They cast it somewhere, issue an attack-move order on AI and make a ping there.
Instead of them pressing Alt+G I believe, you can make them believe they are using pings to command AI, but infact its the triggers behind it.
 
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