• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How To Create more than 100 Floating Text

Status
Not open for further replies.
Level 11
Joined
Oct 20, 2007
Messages
342
How To Create more than 100 Floating Text

After 100 floating text, mean 101 text, the 100th text will been removed,
how i create more than 100 floating text then???

i have attach a map to let u see what i mean,
 

Attachments

  • 100+ Float Text.w3x
    12.8 KB · Views: 67
Last edited:
Level 11
Joined
Oct 20, 2007
Messages
342
1st, i need to make many FT (floating text) to Guard or make player easier to see something,
and i have FT for the skill name when unit casted spell,

the number of spell will increase according to the newer and newer version of my map, (this version used 70 FT [not include spell floating text])

and the next version in calculation its need 142 FT,

so i need it much much more for the future of my map....
 
Level 11
Joined
Oct 20, 2007
Messages
342
is that true:
example,
i create 100 FT for local player, and 100 for all player , then got 200 FT viewed for the player???
so i create 100 FT for every local player, and 100 for all player , then all player see 200 FT??

if yes , may you give me the code to create FT for local player?
 
Level 9
Joined
Apr 3, 2008
Messages
700
I'm not sure about the local player. It's just a possible solution.
  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
      • (Triggering player) Equal to (Local player)
    • Then - Actions
    • Else - Actions
JASS:
if GetTriggerPlayer()==GetLocalPlayer() then
endif
 
Level 11
Joined
Oct 20, 2007
Messages
342
I'm not sure about the local player. It's just a possible solution.
  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
      • (Triggering player) Equal to (Local player)
    • Then - Actions
    • Else - Actions
JASS:
if GetTriggerPlayer()==GetLocalPlayer() then
endif

you checking triggering player equal to local player or no:confused:t???
confusing xD

i need showing FT to local player...
 
Level 11
Joined
Oct 20, 2007
Messages
342

The limit is, of course, that the maximum number of messages you are able to display is 99*<number of players in the map>, and still no player can see more than 99 texttags at any given time. However, take a map that uses texttags to show unit taunts for the opposing team (such as in Rising_Dusk's AotZ), the description for an item currently being tempered at a player's altar, and for a few spells on the map that show text for the casting player as an example.

i need see more than 100 FT...
 
Level 11
Joined
Oct 20, 2007
Messages
342
i have try ur idea, but faild....>.<

i have hided the text, but also can't go over the "100" limit FT,

or remove it when all player dint view it and create it again if any 1 who see the position if the FT.....:ugly: sound like crazy...

i prefer combine all FT and edit the position by using space bar.....=.=
that the only i can think =.=
 
Status
Not open for further replies.
Top