• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How to create an ingame menu

Status
Not open for further replies.
Level 2
Joined
Mar 8, 2009
Messages
9
I want to create an ingame menu in my new map, but I don´t know how to do it. Which triggers i have to use?
 
Level 18
Joined
Mar 7, 2005
Messages
824
well, again no specifications..

but you can use the dialogboxes.. create them and let the user click on one of those 6 buttons..

You have to do some variables for each dialogbox, so create them, show them to the player and create a trigger that notices if dialogbutto X was clicked, and then just perform your action.. it's not that difficult, you should find all triggers and stuff for that..
(sry don't have any time to make a trigger template for you, maybe somebody will do it)
 
Level 2
Joined
Mar 8, 2009
Messages
9
Sry but i´ve got no idea how to make variabels and how to use them :( I need a decription. I want that you can choose one out of six items. You have to klick at the name, which should come in a menu.
 
Level 18
Joined
Mar 7, 2005
Messages
824
create a variable named "Dialogbox" and give it an array of 6 (related to dialogbox)
You have to create another variable called "Menu" (based on the Dialog)

Now make a Initialization trigger:

Event:

add something when your dialogboxes shall appear (e.g. Elapsed Gametime 10 seconds)
Condition:

- None
Action:

- Create a Dialogbox for "Menu" named Option1
- Set "Dialogbox[1] = last created Dialogbox
- Create a Dialogbox for "Menu" named Option2
- Set "Dialogbox[2] = last created Dialogbox
- and so on till Dialogbox[6]
- Show last created Dialog (Menu) to all players (or only player1)
Now make a new trigger that detects if the Buttons are pressed/clicked:

Event:

- A Dialogbox is clicked for "Menu" (I'm writing out of my head, search for it it's something similar)
Condition

- clicked Dialogbox equal to "Option1"
Actions:

- Now do whatever you want to.. run triggers, or else
 
Status
Not open for further replies.
Top