- Joined
- Jun 13, 2008
- Messages
- 132
Hi there again, I'm having this issue, I can create a loop to store many points for a skill but afterwards I have to write every custom script, "call RemoveLocation (udg_TempPoint[1]) and so on, isn't there a custom script to clear all at once? like "call RemoveLocation (udg_TempPoint[loopA_loop])"