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How to change Race Tint Color?

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While browsing textures I found the borders for Dialog Items, and there are 3 textures, one for each race. That means there is no tint color, it's just different images. You can export and recolor them, and then either use them as the Image or Hover Image, OR replace the original textures with them, so they get used automatically.
 
While browsing textures I found the borders for Dialog Items, and there are 3 textures, one for each race. That means there is no tint color, it's just different images. You can export and recolor them, and then either use them as the Image or Hover Image, OR replace the original textures with them, so they get used automatically.

i am not sure that borders for Dialog Items is the right thing! its for dialogs...

so... NEED seriuos help here!
 
Propably using some of the Zerg text styles. Those are saved in some file in mpq archive, so technically they could be replaced by importing new file. Sorry I can't give you any names though :grin:

EDIT: Font styles are in base.sc2data, file is called FontStyles.sc2style, try altering this:
Code:
<Constant name="ColorZergLabel" val="245,140,70"/>
 
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