Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Yeah, it's a problem. I'm using the berserk skill for 2.3 duration. What I want is for an evasion buff like 50% miss chance to be put inside the duration of the berserk WITHOUT adding an ability to the hero.
Help
the only way would be to use triggers giving the hero evasion spell and removing it after the duratation
u can use a disabled spellbook to hide the extra ability being added
Sorry but Im not familiar with spellbooks. If by adding the spellbook (with evasion inside) to the player, it would give the player the passive evasion without opening the spellbook??? If so then my problem is solved
Yes but if you want the Spellbook to be unavailable and hidden so that you can't open it, then you would need to disable it with a trigger. You could go about this is in a couple of ways but the triggers I've posted are MPI; I don't know what your map is like so this may or may not be suitable. Here are a couple of tutorials as well that should help explain things further: The mysteries of the Spellbook and The Theory Behind Spellbooks.
Example 1 (for one player only)
Events
Map initialization
Conditions
Actions
Player - Disable Spellbook for Player 1 (Red)
Example 2 (for all players)
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.