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How to add a new sellable unit via triggers?

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Ardenian

A

Ardenian

You can workaround this using items instead of directly units.
You can add items via triggers to a shop.
If an item is sold, then add the item again ( if an item stack of an item added via trigger
reaches 0, it is removed from the shop), remove the item and create
the corresponding unit.
 
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