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How make this trigger?

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Level 2
Joined
Sep 28, 2009
Messages
8
Hi!

Could anybody tell me how to:
Make unit move to region and when that unit reaches that region, then it moves to another region - all this in just one trigger? Is this even possible?

Sorry if I was very easy to do... I am new and still not sure how to move around WE :).

This question is not connected to triggers in any way:
I have registered over there: http://www.thehelper.net/forums/index.php , but it was awhile ago (about two weeks) and still have not recieved confirmation email, without it I can't even ask there what to do, and in the FAQ I can't find the answer. Perhaps I've missed something...

Thanks for help!
 
Level 5
Joined
Jun 8, 2009
Messages
101
I hope this helps if you have any other questions feel free to ask. Ill help you understand everything i know that you need to know.

This is for one unit however, How many are you doing?

  • Unit Moves
    • Events
      • Time - Every 0.50 seconds of game time
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Move1 <gen> contains yourUnit) Equal to True
        • Then - Actions
          • Unit - Order yourUnit to Move To (Center of move2 <gen>)
        • Else - Actions
          • Do nothing
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (move2 <gen> contains yourUnit) Equal to True
        • Then - Actions
          • Unit - Order yourUnit to Move To (Center of Move1 <gen>)
        • Else - Actions
          • Do nothing
 
Level 2
Joined
Sep 28, 2009
Messages
8
You mean I would have to put Waits between the Actions, Wait = the way from one region to another? Nah... this is not what I want, thanks for quick answer, at least now I know that there is no use in wasting my time and looking for it.

Too bad you don't know answer to the other question.

Edit: Wooo, smooth ;]. I've been looking for that Condition "(move2 <gen> contains yourUnit) Equal to True". Many thanks.
 
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