Do you make up the entire story before getting to work on the map?
Do you draw up an almost complete image (in your mind) of what your map will be like before starting?
Or do you just find an idea and start making the map and add some story halfway through/at the end of it?
Do you do a rough terraining (outlining every region as you thought them) at the very beginning of a map to check if the map size you picked is large enough?
Or do you just start working and then increase map size if it becomes necessary?
Do you do things one at a time or have multiple "processes" in the editor?
Like, let's say there is an unit you wanna edit. So you start changing it. While editing, you find that a few spells it has are cr4p (but the spells don't have anything to do with what you wanna change on the unit). Do you change the spells right away or do you leave them for later?
-Another example. You are creating a complicated trigger. Once or multiple times, at making unit-type conditions/actions, you have to create new custom units (because you didnt create them before making the trigger - but you did think of them when imagining your map). Do you, when halfway done with the trigger, edit the custom units? Or leave them for later?
Do you make notes while/after a session of editing, to help remember what to do when you continue?
Do you write Map Description and Loading Screen early or late?
Do you have long sessions of map-making or several short ones?
Do you share with others your map idea?
Do you use the grid option a lot? Why?
et cetera
I would just like to know how mappers work.
I often find myself getting bored after a while of mapping, no matter how much I excite myself over the map idea.
Do you draw up an almost complete image (in your mind) of what your map will be like before starting?
Or do you just find an idea and start making the map and add some story halfway through/at the end of it?
Do you do a rough terraining (outlining every region as you thought them) at the very beginning of a map to check if the map size you picked is large enough?
Or do you just start working and then increase map size if it becomes necessary?
Do you do things one at a time or have multiple "processes" in the editor?
Like, let's say there is an unit you wanna edit. So you start changing it. While editing, you find that a few spells it has are cr4p (but the spells don't have anything to do with what you wanna change on the unit). Do you change the spells right away or do you leave them for later?
-Another example. You are creating a complicated trigger. Once or multiple times, at making unit-type conditions/actions, you have to create new custom units (because you didnt create them before making the trigger - but you did think of them when imagining your map). Do you, when halfway done with the trigger, edit the custom units? Or leave them for later?
Do you make notes while/after a session of editing, to help remember what to do when you continue?
Do you write Map Description and Loading Screen early or late?
Do you have long sessions of map-making or several short ones?
Do you share with others your map idea?
Do you use the grid option a lot? Why?
et cetera
I would just like to know how mappers work.
I often find myself getting bored after a while of mapping, no matter how much I excite myself over the map idea.