• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How do you use animations for buildings?

Status
Not open for further replies.
Level 31
Joined
Apr 17, 2009
Messages
3,572
Hello Modellers, I'm creating buildings for my Age of Empires map (Geoset-Merges of existing blizzard doodads, so now I have the finished model.)

But they need building and death anims.
Can I use the existing animations of Blizzards buildings?
How can I use them?

Please help me, I will rep anybody who makes a useful comment and credit the one in my map, who gives me the solving answer.

chilla_killa
 
Level 11
Joined
Apr 28, 2008
Messages
696
I don't think there is a great difference between unit and buildings. Buildings need a correct scaled birth, a stand, work and death animation. If the building is upgradable it needs work,upgrade etc. as a morph.
 
Status
Not open for further replies.
Top