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How do you get terrain tilesets to work AFTER import?

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How do you get terrain tilesets to work after the import?
i already imported and got rid of warcraft3imported\
now what?:cute:
 
Level 7
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I think you're supposed to have changed the path to override an ingame tileset that you weren't planning on using.

Then you can add it by telling WE to use a custom tileset...
 
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okay thanks a lot both of you +rep
Wait...how do you find the path??
because im not seeing it anywhere on WE or in files... :/
 

Dr Super Good

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Open the expansion or orignal MPQ up with any MPQ browser. I advise WC3modeleditor as it has one built in that can also view textures so you can easilly tell and find which texture you are after. Then simply get its path onto your imported one and then save. Finally restart WE and it will be used ingame instead of that tile texture.
 
Level 5
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okay thanks...+rep

Wait..i dont want to download anything :'(
 
Last edited:
Level 5
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May 2, 2009
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Uhm...Sorry for double post but...that doesnt work because i dont have enough memory to do that...can anyone just please give me the path??
for the "Sunken Ruins 'Large Bricks(Unbuildable)'"
 
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