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I have a tileset texture that I needed for my map, I can't find any tutorial on how to import tileset and put them in use. Can anyone explain how to do it in steps?
.. Well i think as first you have to import the skin and then change the skins path with the path of the tileset you want to overwrite but i dont know where to get those paths
Well I already know about import, but I don't know how to put them into my map, any idea what path name to one of them? I prefer replace over barren, winter, etc..
Check for names and path of terrain textures in any mpq viewer. They are located in TerrainArt folder in mpq archive. Then overwrite a terraintype of your choice with your texture.
shush..both of you please.. specially you wand... =_=
Just import the tilesets as you would a normal skin, they jsut use diff paths though.
eg (city scape tileset)
TerrainArt\Cityscape\City_BlackMarble.blp
TerrainArt\Cityscape\City_BrickTiles.blp
TerrainArt\Cityscape\City_Dirt.blp
TerrainArt\Cityscape\City_DirtRough.blp
TerrainArt\Cityscape\City_Grass.blp
TerrainArt\Cityscape\City_GrassTrim.blp
TerrainArt\Cityscape\City_RoundTiles.blp
TerrainArt\Cityscape\City_SquareTiles.blp
TerrainArt\Cityscape\City_WhiteMarble.blp
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