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Open the expansion or orignal MPQ up with any MPQ browser. I advise WC3modeleditor as it has one built in that can also view textures so you can easilly tell and find which texture you are after. Then simply get its path onto your imported one and then save. Finally restart WE and it will be used ingame instead of that tile texture.
Uhm...Sorry for double post but...that doesnt work because i dont have enough memory to do that...can anyone just please give me the path??
for the "Sunken Ruins 'Large Bricks(Unbuildable)'"
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