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Melee Initialization
===Map initialization
==Conditions
==Actions
====Countdown Timer - Create a timer window for time with title EndGame
====Set timewindow = (Last created timer window)
====Countdown Timer - Start time as a One-shot timer that will expire in 600.00 seconds
====Countdown Timer - Show timewindow for Player 1 (Red)
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Untitled Trigger 001
==Events
====Time - time expires
==Conditions
==Actions
====Game - Defeat Player 1 (Red) with the message: Defeat!
i have another question, when i make the heroes range farther like its normally 500 i want it 3000 i make it that but when in a game its not 3000, why is this?
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