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How do I make Dummy that cast ability

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Jan 2, 2016
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    • Set Temp_Point = (Position of (Triggering unit))
    • Unit - Create 1 Dummy for (Owner of (Triggering unit)) at Temp_Point facing Default building facing degrees
    • Unit - Add a 0.50 second Generic expiration timer to (Last created unit)
    • Unit - Add Digging Notification to (Last created unit)
    • Unit - Order (Last created unit) to Undead Necromancer - Unholy Frenzy (Triggering unit)
    • Custom script: call RemoveLocation(udg_Temp_Point)
Pretty much, order the dummy to cast the spell your skill is based on.

By the way, what font did you use for "Dummy"?
 
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