well this was my problem since long long time
now i started again to model, and it is still my problem...
im using the uv mapping features in vertex modifier, but it doesnt have the function to mirror!!!......
and anyway unwrapping/wrapping body parts like face, legs, chest, doesnt give a very good result, because the shadow always falls at the wrong spot on model...
do i need an extra tool for uv mapping?
thanks
now i started again to model, and it is still my problem...
im using the uv mapping features in vertex modifier, but it doesnt have the function to mirror!!!......
and anyway unwrapping/wrapping body parts like face, legs, chest, doesnt give a very good result, because the shadow always falls at the wrong spot on model...
do i need an extra tool for uv mapping?
thanks