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[General] How do I leave a crater without using a catapult

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Apr 14, 2014
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Have you tried something like this after the unit dies?

  • Environment - Create 0 0.02 second Pernament crater deformation at (Center of Region 000<gen>) with radius 512.00 and depth 64.00
 
[trigger=]
Events
Conditions
Actions
Special Effect - Create a special effect at (Position of (Triggering unit)) using abilities\weapons\DemolisherMissile\DemolisherMissile.mdl
Special Effect - Destroy (Last created special effect)
[/trigger]
Think he was asking for the crater effect from the catapult. Yeah terrain deformations leak just like units but much worse. They also have a high chance to d/c people which is desync's.
 
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