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how do I control hero experience?

Discussion in 'World Editor Help Zone' started by rapata, May 28, 2007.

  1. rapata

    rapata

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    Because my map is based on WoW gameplay, I don't want my heros levelling too fast. Is there any way I can reduce the experience a hero like Jaina gets per kill? I lowered the points value of the opposing units, butthat didn't help.
     
  2. Beliar_

    Beliar_

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    Under Gameplay Constants you have Exp Reduction Table... Change a few numbers you will see the diffrence I think.
     
  3. Jaakko

    Jaakko

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    And there is also a trigger for this. Something like set player experience rate to %. With this trigger you can set the experience rate different for different players or you can change it accordingly to difficulty level for example if you do a mode with different difficulties.
     
  4. Drp3

    Drp3

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    im not sure if this is hijacking or not but i was going to ask a question like this but mine is :
    is there a way to give a certain amount of exp for differnt monsters?
    ect hero kills footman and gets 25exp and then hero kills tauren and gets 200exp

    since its basically the same i thought not to make a new thread and get told off
     
  5. Jaakko

    Jaakko

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    I'm not too sure, but you can always change the levels of units. Experience is given accordingly to the level of the dying unit.