- Joined
- Jun 9, 2008
- Messages
- 308
So basically in one of my maps I rely on an "archive" system where bits of lore are displayed on the screen as game messages when you use a certain ability.
I noticed that every game message ever used gets stored in the game log indefinitely.
Is there a way to add something to the trigger so the game message will not be put in the game log, or not put more than once, or to clear the entire game log?
Alternatively, would there be some other way to get the same effect?
I was considering floating texts, but game messages were just so convenient for what I'm doing...
I noticed that every game message ever used gets stored in the game log indefinitely.
Is there a way to add something to the trigger so the game message will not be put in the game log, or not put more than once, or to clear the entire game log?
Alternatively, would there be some other way to get the same effect?
I was considering floating texts, but game messages were just so convenient for what I'm doing...