• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

how complex can a unit's bio be?

Status
Not open for further replies.
Level 5
Joined
Jul 10, 2010
Messages
124
in war3 i would use a hashtable to store secondary attributes like luck, charisma etc

in sc2 can you use the data editor to store all that and can you make these things viewable on "character sheet" dialog boxes or (better) in the actual unit UI?

i might try to make a very statistics-based map that is a remake or heavily inspired by the system of the SNES/PSX game ogre battle

also can you have custom damage types like elements? i noticed there are only 3 default: melee, ranged, and spell.
 
Status
Not open for further replies.
Top