- Joined
- Apr 30, 2019
- Messages
- 6
There is an issue with a map that when players are playing both Reforged and Classic graphics in the same game, and someone walks over a bridge, the Classic players desynced and are disconnected. This is probably due to the bridge models being different. This crash is unavoidable as NPCs walk over bridges in this map. I was wondering if there is a quick tutorial on how I could make a quick fix version of this map just for now so players can play together. (As long as I can just delete the bridges and edit the terrain, this should be enough.)
I have used MPQ editors before.
I have already contacted the developer of this map and informed him of the issue and my diagnosis.
I have already asked him for permission to do this quick fix.
He did not reply to me directly but said in a public Discord server, "As long as you give proper attributions to previous map creators and as long as you state what of the work has been done by you editing ones map is always welcome."
I will wait for him to reply to me directly before editing his map.
I have used MPQ editors before.
I have already contacted the developer of this map and informed him of the issue and my diagnosis.
I have already asked him for permission to do this quick fix.
He did not reply to me directly but said in a public Discord server, "As long as you give proper attributions to previous map creators and as long as you state what of the work has been done by you editing ones map is always welcome."
I will wait for him to reply to me directly before editing his map.