- Joined
- May 10, 2010
- Messages
- 2
i've been trying to make an attribute system for my custom games but i cant make it work, i cant make the 0.10 ratio work, how can i solve it?
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AGI
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Events
- Unit - A unit Dies
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Conditions
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And - All (Conditions) are true
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Conditions
- (Owner of (Killing unit)) Not equal to (Owner of (Dying unit))
- ((Dying unit) is A Hero) Not equal to True
- ((Killing unit) is A Hero) Equal to True
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Conditions
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And - All (Conditions) are true
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Actions
- Hero - Modify Agility of (Killing unit): Add (Integer(0.10))
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Events