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How can i make Dark Conversion(Ability) to spawn a non neutral zombie?

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Jun 30, 2013
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So,Mal'Ganis's ability Dark Conversion(fast) spawns a zombie from being cast on a villager unit.But,it spawns the unit as neutral instead of player controlled.How can i change this?
 
I think the part about the villager turning into a neutral zombie is just how the ability works, and I don't think it can be changed in the Unit Editor.

[TRIGGER=Dark Conversion]Dark Conversion
Events
Unit - A unit starts the effect of an ability
Conditions
(Ability being cast) Equal to Dark Conversion (Malganis)
Actions
Unit - Change ownership of (Target unit of ability being cast) to (Owner of (Casting Unit)) and Change color[/TRIGGER]

This trigger should do the trick however.
Can probably be done in a smarter way, but I am not a wizard, lol :grin:
 
Last edited:
It should be owner of Target Unit of ability being cast.

Eh? So you want the trigger to be:

  • Dark Conversion
  • Events
  • Unit - A unit starts the effect of an ability
  • Conditions
  • (Ability being cast) Equal to Dark Conversion (Malganis)
  • Actions
  • Unit - Change ownership of (Owner of (Target unit of ability being cast)) to (Owner of (Casting Unit)) and Change color
Because I don't actually think that is a viable option :grin:
Or am I missing something?
 
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