• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How can i make Dark Conversion(Ability) to spawn a non neutral zombie?

Status
Not open for further replies.
Level 2
Joined
Jun 30, 2013
Messages
24
So,Mal'Ganis's ability Dark Conversion(fast) spawns a zombie from being cast on a villager unit.But,it spawns the unit as neutral instead of player controlled.How can i change this?
 
Level 3
Joined
Jul 16, 2014
Messages
63
I think the part about the villager turning into a neutral zombie is just how the ability works, and I don't think it can be changed in the Unit Editor.

[TRIGGER=Dark Conversion]Dark Conversion
Events
Unit - A unit starts the effect of an ability
Conditions
(Ability being cast) Equal to Dark Conversion (Malganis)
Actions
Unit - Change ownership of (Target unit of ability being cast) to (Owner of (Casting Unit)) and Change color[/TRIGGER]

This trigger should do the trick however.
Can probably be done in a smarter way, but I am not a wizard, lol :grin:
 
Last edited:
Level 3
Joined
Jul 16, 2014
Messages
63
It should be owner of Target Unit of ability being cast.

Eh? So you want the trigger to be:

  • Dark Conversion
  • Events
  • Unit - A unit starts the effect of an ability
  • Conditions
  • (Ability being cast) Equal to Dark Conversion (Malganis)
  • Actions
  • Unit - Change ownership of (Owner of (Target unit of ability being cast)) to (Owner of (Casting Unit)) and Change color
Because I don't actually think that is a viable option :grin:
Or am I missing something?
 
Status
Not open for further replies.
Top