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First of all you need to set a variable of type "unit" with an array of 12. I call it "Hero" in My triggers.
Then, you need 2triggers :
Hero Bought
Events
Unit - A unit enters taverne region <gen>
Conditions
((Triggering unit) is A hero) Equal To*TRUE
Actions
Set Heros[(Player number of (Owner of (Triggering unit)))] = (Triggering unit)
ms command
Events
Player - Player 1 (Red) types a chat message containing -ms as Equivalent Results
Player - Player 2 (Blue) types a chat message containing -ms as Equivalent Results
Player - Player 3 (Teal) types a chat message containing -ms as Equivalent Results
Etc...
Make this for the 12players.
Conditions
Actions
Game - Display to (Player group((Triggering player))) the text: (Your actual Movement Speed is : + (String((Current movement speed of Heros[(Player number of (Triggering player))]))))
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