Moderator
M
Moderator
09:39, 21st Apr 2011
-Kobas-:
Status: Approved
-Kobas-:
Status: Approved
(6 ratings)
My Review |
Terrain - [1/1]I liked the tiles, and how you marked the path; and all those arrows on the floor. I liked the doodad placements, especially all those dead people on the floor. I gave me a 'OMFG everyone's dead' feeling. I liked every little detail you put. Great job!Gameplay - [2/2]Very good job on the gameplay! I loved the Zombie Mode, but I didn't really play normal mode since I don't want to get shot. I just want to run away and be terrified of dying. Running from corner to corner, throwing grenades hoping I'll live, switching weapons here and there, knifing all those melee guys; it was such an enjoyable experience. I loved it!Visuals - [0.25/0.25]Blood splattered everywhere, a beautiful UI, very hi-res models, a dark fog covering your eyesight; it was beautiful!Spells/Effects - [0.50/0.50]Alright! The spells seemed fluid and very well-triggered. The Fire skill doesn't seem to have any bugs, the grenade system is pretty cool and devastating; and all the triggers seem perfect. Good job!Difficulty - [1/1]Now this is the best point of this map. I love how difficult the game is, and I laugh at how much I suck at surviving.![]() But I love how hard it is and I have an irresistable urge to keep on playing, and try to survive for as long as I can. It's really satisfying at the same time; I can't deny how much this map challenges me. Replayability - [0.25/0.25]The replay system of this is so awesome. It's one game after another; I love it! No need to F10-E-R over and over again. Just keep on playing! And the corpses left after the previous game stays, adding to the visuals factor.Well anyway, I mean the game doesn't make you get tired of it easily, you'll just keep on playing; owning ass here and there; but also getting your ass owned. |
Terrain 1 |
Suggestions |
First off, make the grenade throw distance shorter. Sometimes my grenades are wasted because of the grenade flying off too far. That's all that I can think of now. |
Vote for Approval! |
Lol, 1 suggestion onlyFirst off
Use that word in my thread again, I'll fockin' kill ya.pony
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 5/5 | 91-100 | A |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 4/5 | 81-90% | B |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 3/5 | 75-80% | C |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 2/5 | 70-74% | D |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 1/5 | 50-69% | F |
Rating | Number | Percent | Letter |
![]() ![]() ![]() ![]() ![]() | 20/20 | 100% | A |
Lol, play multi-player maybe, then you'll see the bugsBug/s
CLEAN
I'm too scared to update coz it'll ruin the map preview![]()
Game * to me, sorry.
Could you explain WHY?Game sucks to me, sorry.
LOL, that was when my map was in alpha!Good, finally those annoying bugs that didn't allow me to fire bullets and stuck when i spawn are fixed.
Yah, I finally managed to utilize the power of GetLocalPlayer correctlyOkay, i just hosted this once on Garena and it seems they have been fixed =)
Play this. By yourself or with a friend. ;]Gameplay is sorta clunky for a FPS player like me
Thank youGraphics were really good, pretty much everything modifiable in the map is custom. Like said above, very fun to see gore spray from zombies when shooting at them ( and killing teammates is fun sometimes too, if they have a sense of humor )
CTF is not working, however Hostility (Deathmatch) works well.Haven't tried out other modes other than Zombie Survival yet, but sure they'll be quite challenging VS human players.
Ralle says he fixed the bug
You * to me, sorry.
Hey after i tested the map , i realized it was hard to shoot cause you cant aim properly. Could you make the character rotate to face the point where you are going to shoot.
Clicking this will actually allow a 3D moving perspective, and YOU can make your own boring conventional 2D screenshots.
All weapons have ups and downs (except for Pistol), as I will show:But if I face an opponent 1 on 1, the shotgun user will lose (of course it will win on close combat, instead of using knife lol)
And yes, it's effective on many 'zombies'.
I'm only gonna include very specific guns with very different roles to each other. So, I don't want two shotguns with a few differences.Ghost, how about auto-shotgun? Like striker shotgun, it only spreads a little, but it's semi-rapid fire.