The Cave is a classic RPG that blends the style of World of Warcraft with Diablo II -- created in the Starcraft II engine, using Warcraft III art, and inspired by decades of playing classic Blizzard games. AUTHOR'S NOTE "A mysterious cave, a cast of wonky and unusual characters, and no idea how you got tangled up in this mess. 'The Cave - RPG' will lead you on an epic adventure to figure out 'Why am I on an adventure?' Tears of frustration and awkward looks from loved ones as you sit in your chair and giggle to yourself won't be your only takeaway from this game; I hope. Designed by a gamer, for free, for gamers. If you enjoy RPG games, then this was made specifically for you." -- @Glorn2 FEATURES HEROES - Watch your hero evolve as you progress through the game. There are 15 final-tier heroes, touting 10 abilities each, with stat allocations based on the path they took to get there. ITEMS - RNG-based loot with hundreds of potential combinations, unique mods, and drop rates high enough that you're never just grinding for that specific item. CUSTOMIZATION - Heroes are able to customize/alter the effects of their abilities with glyphs; they have ample stat points to allocate as they wish, special item modifiers, and more abilities than you can shake a stick at, allow you to create and play a hero how you want it. BALANCE/META - The game is designed in a way that there is no "meta" for builds. No blowing up monsters 2 screens away, no perfect builds. The situations are loose enough and variable enough, that there is no set way to do things. Play how you want to and remember - you can't DPS if you're dead. WORLD - 35 large zones with a "simple" boss per zone; and 11 dungeons containing 3 unique bosses each, designed to scale and allowing 1-5 players to complete them. QUESTS - 140 quest, create thick quest density. You will never need to "hang out and farm for a while" to progress. At worst, you may need to explore little, or party up for a tough one. quests are rewarding, and progress the story. ENDGAME - The story is fun and cute, and not too challenging. The real game begins when you complete the game. To test players' skills over their gear, all regional bosses and dungeons become reinvigorated as "Heroic" forms, with additional strength, abilities, and AI -- as well as a "Legendary Mode" designed to truly test your prowess. Raid bosses bring that concept to an entirely new level, as they spawn randomly in the world, scale from 7-10 players, and have intricate mechanics and strategies. REPLAYABLE CONTENT - Though the game is intended to end, a few things freshen up the game, if you have invested 1000 hours and just want to keep going. Legendary dungeons have random modifiers to them, and cycle through every hour. An "Endless Waves" dungeon allows you to see how far you can progress against randomly generated waves of monsters and bosses. WHAT TESTERS SAID "It has the nostalgic feel of old Warcraft 3 RPGs, while blowing every other SC2 RPG out of the water. You can build any hero at least 4 different ways and it'll be viable. The progression to end game is fun and doesn't feel grind heavy at all. End game dungeons are a real challenge and very rewarding. Raid bosses give you and 8-9 friends a real challenge." "You can literally say you made some advanced AI mechanics, since your bosses abilities are so diverse and well randomized -- so hard to predict in some cases." "Skill2Win" "Old School" "Game's epic as shit" "RPG, old style, Diablo 2 with World of Warcraft dungeon gear hunting" Play it on the Starcraft 2 Arcade! NA: battlenet:://starcraft/map/1/305693 EU: battlenet:://starcraft/map/2/214321 KR: battlenet:://starcraft/map/3/131660 Alternatively, you can search for 'The Cave - RPG'. Starcraft II is free to download - and Arcade is free to play! Check out the project forum to keep track of the latest progress. Join the Server!