- Joined
- Mar 23, 2011
- Messages
- 53
Finally, we have been able to survive all 37 level after about 30+ version and about half a year. Was expecting Nodzormu at the end tho...
May be ranged unit could use some survivability upgrade, as they are too fragile at the moment. From mob's wave spell, lv 15 boss's wave spell, helicopter with medium armor and normal damage...Ranged unit, Human Crossbowman for example, seems like a waste of gold as they can't survive to deal their damage, which actually just as good as another melee unit. Something like 5% hp up without armor for every level of melee defense upgrade would do...
Nerubian could use a buff or rework, because:
- Their melee unit, Scarab and Spiked Guard have lower hp and damage compare to some other unit with the same gold cost.
- They rely a bit too much on magic damage, make them weak against immune to magic unit.
- Their unit lack special ability, make it seems kind of boring.
- Ancient Scarab often sit around and do nothing after channeling Magic Reflect.
Level 15 boss, Behemoth is kind of OP. So far, most player lost 3-5 lives to him. Random ability that can be countered by tactics aside, his raw power is a bit too high, capable of removing the back row with 2-3 hit of Crushing Wave, and annihilate the frontline with Pulverize and Stomp and the high attack damage. Defeating him in the 1st attempt is almost impossible (it's possible with Azeroth - Frost Slayer spam).
May be ranged unit could use some survivability upgrade, as they are too fragile at the moment. From mob's wave spell, lv 15 boss's wave spell, helicopter with medium armor and normal damage...Ranged unit, Human Crossbowman for example, seems like a waste of gold as they can't survive to deal their damage, which actually just as good as another melee unit. Something like 5% hp up without armor for every level of melee defense upgrade would do...
Nerubian could use a buff or rework, because:
- Their melee unit, Scarab and Spiked Guard have lower hp and damage compare to some other unit with the same gold cost.
- They rely a bit too much on magic damage, make them weak against immune to magic unit.
- Their unit lack special ability, make it seems kind of boring.
- Ancient Scarab often sit around and do nothing after channeling Magic Reflect.
Level 15 boss, Behemoth is kind of OP. So far, most player lost 3-5 lives to him. Random ability that can be countered by tactics aside, his raw power is a bit too high, capable of removing the back row with 2-3 hit of Crushing Wave, and annihilate the frontline with Pulverize and Stomp and the high attack damage. Defeating him in the 1st attempt is almost impossible (it's possible with Azeroth - Frost Slayer spam).