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Holy Crusaders

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Apr 11, 2008
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i have considered making a map called "Holy Crusaders" which will be build upon the plague of the scourge a little after the part where arthas turned into the The Lich King.
Basic Idea: 2-6 players in the map (i don't want to many :D), there will be 3-5 "Holy Places/Spots" where the players will not be attacked by any undead, they will get healed in these spots near something like a fountain of light. there will be 8 different classes (maybe more later).

Advanced: Players will not be able to buy there items these will be rewarded by quests or killing "rare" or "leader" undeads
Rare = these will be spawn in different spots usually protected by a small group of other undeads (medium to take down)
Leader = these have the same spawn location everytime they have quite high amount of health and a medium damage there are usually quests around these undeads.
If players die they will be resurrected they will start with 5 lives everytime they die one lumber will be used to resurrect them
Lives: these are rewarded by leaders and rares but can also be bought for an X amount of gold.
But when you die a priest will be able to resurrect you so a priest is quite necessary sometimes
Tileset: Icecrown
size: not known yet maybe 256x256
at every 50 level you will be able to "upgrade" your character fx lets say you have a lvl 50 magician at lvl 50 you will get the option to choose to sub classes fx archmage and wizard.
the quests will mainly focus on either find and killing a rare undead or finding a leader undead and then kill him (probably return some sort of item from them)
The normal undead you will encounter while running outside the holy places will most likely be 75-80% melee and 10-15% ranged

1. Paladin
2. Ranger
3. Scout
4. Warrior
5. Priest
6. Magician
7. Berserker(this is alot like the warrior but focuses on alot of damage but is countered by his low amount of health)
8. Elementalist(class that uses the different elements in the world
 
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