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hoihoi8s Custom Hero Survival v1.21

Level 5
Joined
Sep 19, 2007
Messages
97
Awesome map, i love the Hell lvl so much, so far i can only beat it with int... because of mana shield and divine shiled, there should be reduction of mana when it comes hell lvl for Mages, because once they have mana shield they simply become invincible. its so sad for melees because they can never rank top, i think you should make cleave more area effect and have higher percentage .. to make it fair and should make mirro image take less damage each lvl and more percent damage, and ultimate are useless in hell lvl, and summons are useless in hell as well since all your hp are reduced to like 20percent. Also there is a bug with charm when i tried to charm boss , i have to charm it twice but i get twice amount the money ha. And there should be a Crazy Hell lvl ha Nice map 5/5 i enjoyed having beat the Hell Ha:thumbs_up: btw this is my first post

Some good ideas in there chehong. I'll definately look into reducing mana on harder difficulties.

Bosses take 2 charms because they have spell shield.
 
Level 13
Joined
Mar 24, 2010
Messages
950
Hey hoihoi8, you did a good job of putting the best of all in 1 good protected version, nice work.

Theres a few things i saw that i dont think were quite the same in some of the mods i made. Its been a while so i cant remember if i locked my versions or not but if you want them to help you out in anyway just let me know. There were some small very helpful things i did that might have gone un-noticed, but it really improved game play and the mechanics of how things worked. Things you would probably need to look at the triggers to see what it was helping with.

My current project im working on is Custom Hero Footies so i could probably help ya out with some stuff if you wanted.


Edit: Just to help you out with Teldrassil, i dont mind you took over this project and i'm sure the other originals dont mind either, its good you keep it locked so theirs at least 1 official version and it doesnt get 'hacked with cheats' and duplicated even more.. Its never fun when its hard to tell the real from the fakes.
 
Level 1
Joined
Mar 22, 2011
Messages
4
I tried these survival maps they're all kind of the same. You have a couple of options if you hope to go the distance. Spells are imbalancely good up until level 10 in which case you should unskill it and get something else. The auras are an absolute must if you hope to go the distance. For a melee hero I highly suggest getting cleave always or your almost doomed for complete and total failor. For range getting magic barrage in my opinion should be a staple. Highly underated spells are your single target abilities like hex the cool down is insanely low and against the likes of bosses it is isanely op as all you have to do is set off their spell shield wait for the cd and permantely disable them from that point on. What I dont like is how many skills are pretty much staple limiting your ability to I dont know customize your hero. Take your melee Vamp Aura,Cleave,Crit, Melee Aura that is 4 skills you pretty much have to get.
 
Level 2
Joined
Sep 6, 2012
Messages
8
I have a few suggestions i like to post here, even though I am new and and pro at CHS. Hi hoihoi8... here we go (forgive me if this post is long) in my opinion:

1. Why is there 2 diff versions of this? v2.08 and this 1? Battle.net usually hosts v2.08 version by a clan bot, strange huh?

2. Enemy footmen don't need shadowstrike, give them resistant skin instead.
3. Avatar Ultimate needs little tweaking. (Reason - demon hunter or deathbringer who get it still attack melee, a 500 or 600 range attack would be better if skill build with cleave).
4. Ancient Wendigos should not have reincarnation. It makes it hard to beat them (depending on your skill build of hero with melee hero + cleave or ranged hero + barrage). Give them Hardened Skin or Resistant Skin.
5. All Summon's HP needs to be increase a little. Depending on which 1's are too useless late game, get wiped out easily.
6. Flesh golem hero needs to be redone or tweaked. If its gonna be siege type, doesnt need to be ranged, melee better.
7. Lvl 40 Hydra's base damage needs to be toned down from 3000-2000 dmg. It's HP needs to be lowered to still make it easier to beat. (doesn't matter what skill build or items your Hero has).
8. Lvl 40 Final boss base dmg (not HP) needs to be toned down from 10000-8000 dmg or something. With more players, the outcome can still be better (even for newcomers).
9. Vampiric Aura percentage needs to be increase more, something like 50% or 60% so upon skill level, you still survive.
10. Arthus Armor, Demon's Whip, Helm of Valor, Hood of Cunning, Medallion of Courage, all those expensive items need to be lowered from 10000 - 8000 or something, i find it's a little too high of gold cost. Whether late game, your hero makes it or not.

Otherwises, everything else is good. I could add more but lets wait and see the replies and comments. Thanks for taking the time to read this...
 
Level 1
Joined
Jan 10, 2013
Messages
3
Hi,
I played for a long range mage with a magic shield, trueshot, barrage, divine shield and bash and didn't have any problem at any levels. The only problem, which, i think, has to be fixed is the opportunity to attack other heroes: sometimes the stronger attack the weaker to wipe them out.
 
Level 2
Joined
Sep 6, 2012
Messages
8
Hi,
I played for a long range mage with a magic shield, trueshot, barrage, divine shield and bash and didn't have any problem at any levels. The only problem, which, i think, has to be fixed is the opportunity to attack other heroes: sometimes the stronger attack the weaker to wipe them out.


Dude. lemme correct ya on a few things in this discussion thread:

1. Every ranged hero or mage hero in CHS has a total attack range of 600.

2. Correct term is "mana shield".

3. Just know that bash skill only works on 1 target at a time. Doesn't spread with barrage. Especially if any range hero/mage gets it.

4. Obviously. That's your playing style of a skill build for a mage hero.

5. Yes. I agree that attacking another hero in battle-field needs to be fixed and taken off. (.i.e. in Half-life Counter-strike, there's such thing called "friendly-fire"). There's a term for that called "backstabbers". Most ppl who play CHS either don't know wat skill build to get, bored, only join to fool around, random skills, or just backstab and kill you after 1 ankh. Ya I know what im talking about, dude.

Overall, there's alot of bugs in current versions such as 2.08 and 1.22 than you think. There's even a problem with learning the 7th skill, (due to possibly resetting the lumber# everytime you try to learn a new skill). So go ahead and say that "im wrong", when in fact I know what I am talking about better than you, dude POJIOH.
 
Level 1
Joined
Jan 10, 2013
Messages
3
Dude. lemme correct ya on a few things in this discussion thread:

3. Just know that bash skill only works on 1 target at a time. Doesn't spread with barrage. Especially if any range hero/mage gets it.

I know that.:) That is why i take it only at 40-th level, which is a single unit.

All the best,

POJIOH
 
Level 1
Joined
Jan 24, 2013
Messages
6
This map is fun even if its community is sort of stale minded. Derp anyone who doesn't pick barrage/cleave is a noob. How is a person a noob for picking builds that are harder to win with? Well that's pub logic I suppose no point in arguing.

I think tomes should all cost the same 175 for all of them. If your worried about agility being op having attack speed/armor/damage set the attack speed agility gives to .5 per point of agility instead of a full 1% attack speed. Difference being 800 agility will be max attack speed instead of 400. Attack speed is about 20 lumber away and armor isn't all that powerful. I've seen 6 arthas armor carrying heroes die before.

Boss Drops: Switch it to the arena boss who drops items. I'm sick of some clown running around with 6 stars or 4 killmains or grabbing 2 tent whips. Seriously what's the point of the final boss dropping items? Or worse yet bosses are killed right on top of shops and nobody gets items.

Change their drops:
Instead of star giving 25% true shot giving straight 25% damage back to melee attackers (no thorns aura). If done right stacks with thorns and spike armor... Although a build doesn't have to go those.

Mageswrath: Roughly same numbers as Killmain but instead of lifesteal how about an aura that decreases spell resistance. Spell like builds seem to taper off greatly at about this stage of the game. This item will give more appeal and hopefully speed up the rate they're able to kill creeps.

Demonic Whip: Tent whip colored red, instead of plain lifesteal how about an active lifesteal like dota's satanic. I don't know I'd like to be able to run a feed back + poison build every once in a while but it's damn hard with all these life steal items being dropped and no mana bosses... Sell a 3000 gold item for 1500 pff no thanks.

Crazy ideas: Turn a couple of skills into global effects
Trueshot Aura: Be nice if your a melee with range summons also free's up a skill slot if they can survive.
Melee Aura: Same reason as true shot also speeds up the rate others are killing creeps.
Endurance Aura: Starting to see a pattern here?
Unholy Aura: Auras are to be shared
Vampiric Aura: More auras please!
Battle Roar: Buffing allies helping them kill units faster encourages team work rather than d-bag team killer.
Tranquility: Helping an ally survive go team work...

Free's up skill slots if they survive and allows one to pick lesser used skills. Encourages team work rather then some A-hole killing his/her allies because they're too slow. The number one complaint unconventional builds get is they're killing too slow

I doubt anyone will read this wall of text but I figure I'd put these ideas out there any ways
 
Level 2
Joined
Sep 6, 2012
Messages
8
I know that.:) That is why i take it only at 40-th level, which is a single unit.

All the best,

POJIOH

Also dude, did you know that there's backstabbers in the game as well? When a player hero attacks another hero until their dead after 1 ankh is gone? ggs

Did you also know that when a player changes their difficulity (affects HP), that someone goes and gets bash skill and stun you until death? (ggs). Better watch your back some games, cuz they will do that.

Current version right now on Battle.net East/West is by hosting bots: v2.08

P.S. There's a faster way of killing lvl 40 boss without the bash skill. do you know what that is, huh dude?
 
Level 2
Joined
Sep 6, 2012
Messages
8
Some good ideas in there chehong. I'll definately look into reducing mana on harder difficulties.

Bosses take 2 charms because they have spell shield.

Hey man, how soon are you gonna make some changes to Custom Hero Survival?
What should ya give the hosting bots proper versions of this?
Alot of changes & heros need to be made? same with bugs/glitches and tricks?
 
Level 2
Joined
Sep 6, 2012
Messages
8
This map is easy to survive in SOLO PLAYER :ogre_hurrhurr:

Ummm, are you referring to playing offline or online as in solo player for this map?

1. Cuz if your playing offline, then it depends on which difficulity your setting it too. Also, which hero skill building (by lumber), and what hero your using? Do NOT think this map is easy to play on. Unless you'd be using cheats & play single player mode than that's being a newb or so nooby lol.

2. If your playing online with other users, then in the 1st point, depends on 3main things: (hero), (hero skill building), and (difficulty). Dude, how dare you think this map is easy? you also should know by now that theres a lot of fake CHS version maps out there. No clue which one is being used atm.
 
Level 1
Joined
Jan 24, 2013
Messages
6
Ummm, are you referring to playing offline or online as in solo player for this map?

1. Cuz if your playing offline, then it depends on which difficulity your setting it too. Also, which hero skill building (by lumber), and what hero your using? Do NOT think this map is easy to play on. Unless you'd be using cheats & play single player mode than that's being a newb or so nooby lol.

2. If your playing online with other users, then in the 1st point, depends on 3main things: (hero), (hero skill building), and (difficulty). Dude, how dare you think this map is easy? you also should know by now that theres a lot of fake CHS version maps out there. No clue which one is being used atm.

Its pretty much the same online or offline... The only difference is offline you don't have back stabbers and vote kickers to worry about. Pretty much the freedom to do whatever the hell you want without the retard dps builds on your ass for taking too long to clear a round.

Although for a challenge try defeating the game with 10 different builds. By different builds I don't mean running the same 3-4 skills (aka berserk, dps aura, cleave/barrage) in all 10 of them. Bonus points if you can do all 10 of them in hell mode.
 
Level 2
Joined
Sep 6, 2012
Messages
8
Its pretty much the same online or offline... The only difference is offline you don't have back stabbers and vote kickers to worry about. Pretty much the freedom to do whatever the hell you want without the retard dps builds on your ass for taking too long to clear a round.

Although for a challenge try defeating the game with 10 different builds. By different builds I don't mean running the same 3-4 skills (aka berserk, dps aura, cleave/barrage) in all 10 of them. Bonus points if you can do all 10 of them in hell mode.

Ok. true. playing this or any wc3 map offline or online is the same concept.
2. True. there's no back stabbing or vote kickers to worry bout. But your forgetting that even playing online still, there's back stabbers and votekickers as well. LOL bonus points.
3. The only reason why they take so long to clear rounds is cuz a lot of ppl don't know how to skill build well with their heroes. Only very few actually RANDOM their skills with their heroes & not make it far past Round 20 (if lucky idiots).
4. Your right about 1 point tho. Beating the map with 10 different skill builds and not the same skills would be a great challenge (even on hell difficulty mode). But you'd be only proving yourself solo mode (not battle.net users).
5. Online playing is a different story cuz how often do you ever see a map like THIS being hosted online? and how often will you see ppl join & wait for a map like this to start? NONE. cuz for your information, UCW and ENT host bots will not host it. TO host a map such as this, gotta hella host it YOURSELF.
 
Level 1
Joined
Jan 24, 2013
Messages
6
I don't know when I host this using ents private hosting it fills super fast. Although they're also connected to garena and probably a couple of other platforms so that kind of helps. I do run into a lot of smart asses who make themselves grow super big and 1 shot everyone (they're obviously using cheat pack hacks) and of course team killers. But hey that's the risk of playing chs I don't even think there's a map around now or days that isn't hacked in some form or another.

My golden rule of thumb if you only have time for one game play to win. If you have time to play more then one game play them for fun. Unless its dota in which case they're all play to win and curse the effin crap out of your noob wit allies :ogre_rage: :ogre_love::grin:
 
Level 2
Joined
Sep 6, 2012
Messages
8
I don't know when I host this using ents private hosting it fills super fast. Although they're also connected to garena and probably a couple of other platforms so that kind of helps. I do run into a lot of smart asses who make themselves grow super big and 1 shot everyone (they're obviously using cheat pack hacks) and of course team killers. But hey that's the risk of playing chs I don't even think there's a map around now or days that isn't hacked in some form or another.

My golden rule of thumb if you only have time for one game play to win. If you have time to play more then one game play them for fun. Unless its dota in which case they're all play to win and curse the effin crap out of your noob wit allies :ogre_rage: :ogre_love::grin:

Hmmm, well maybe you have better luck playing this during the day or night in timezones, cuz the way I see it is, pplz will join for whatever map they like to play. Some will play chs, some wont. For garena users, it depends on their timezones as well. Cheating and team killing shouldn't be allowed in the 1st place. TO play a map like this "CHS" is about strategy, skill building, and teamwork. As far as growing big is concerned, it's quite simple really? it's a avatar trick. I been using it too. it's not hard, just gotta be smart about it. Even at times, when skill building, the 7th skill never works and your stuck with 6 skills only. Nowadays, gotta be careful when playing with teammates, never know who's hacking, team-killing, or just bored & leave game. This also includes noobs, newbs, or being pro & then backstabs.


The bottom-line is, this map needs a lot of fixing bugs/glitches/hero changes/items/etc; & needs to be hosted more, if pplz are interested in play this, dude. I suggest to noobs/newbs practicing this map offline, b4 coming online and playing this with real pros (who know what to do in this situation of custom hero survival map).
 
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