History of Techdome - The Numbskulls' Invasion
1...2...3...4...5...It flickers. A majestic city of domes appeared. ''Target locked. 1. 2. 3. Fire,'' said a voice. Soon, rockets will blow up Techdome, filled with smart people. The dumb world decide to destroy Techdome. Never in the world did such an attack happened. The shields were blasted off its hinges. It needs to recharge. Anti-rocket guns appeared. They shot the stray rockets. The city of Techdome suffered a grenade shower. The automatic repair system repaired it when shields flickered back to life. It suffered the effects of EMP unleashed by the fleet. All people, except the scientists, became another line of the army, ready to defend Techdome, the city whom you are in, the city whom you get lost, the city connected by portals, the city of domes, your home.
1...2...3...4...5...It flickers. A majestic city of domes appeared. ''Target locked. 1. 2. 3. Fire,'' said a voice. Soon, rockets will blow up Techdome, filled with smart people. The dumb world decide to destroy Techdome. Never in the world did such an attack happened. The shields were blasted off its hinges. It needs to recharge. Anti-rocket guns appeared. They shot the stray rockets. The city of Techdome suffered a grenade shower. The automatic repair system repaired it when shields flickered back to life. It suffered the effects of EMP unleashed by the fleet. All people, except the scientists, became another line of the army, ready to defend Techdome, the city whom you are in, the city whom you get lost, the city connected by portals, the city of domes, your home.
Follow the Unwritten RP rules.
You control 1 character.
Don't spam.
Don't be overpowered.
You control 1 character.
Don't spam.
Don't be overpowered.
Name:
Race:
Gender:
Class:
Description:
Biography:
Equipment:
Hobbies:
Race:
Gender:
Class:
Description:
Biography:
Equipment:
Hobbies:
(Attacker attack skill + Attack bonus) x 100 - (amount of force acting on weapon front + (amount of force acting on weapon side x weapon displacement from origin)) +/- stab/slash/crush bonus +/- race bonus + random integer between 0 and (Attacker attack skill + Attack bonus) x 100 - (Attacker attack skill + Attack bonus) x 100 - (amount of force acting on weapon front + (amount of force acting on weapon side x weapon displacement from origin)) - (Defender defend skill + Defend bonus +/- defender defend race traits) x 100 (To see if you hit or miss. If the result is positive, you hit. If it's negative, you miss.)
(Attacker strength skill + Strength bonus +/- Race trait bonus) - Defender damage nullifier (to determine how much you damage him)
(Attacker strength skill + Strength bonus +/- Race trait bonus) - Defender damage nullifier (to determine how much you damage him)
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