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HighElfArcherV.2

This bundle is marked as high quality. It exceeds standards and is highly desirable.
This one was going to be a simple edit of the archer, changing the weird potato sack boots and cleaning the wrapping on the arrow and bow, and it snowballed.

Is based on the same body that the Lynxrider. Bow and arrow were copy/reversed/pasted to the sides with better wrapping, the bowstring was added using the unused string on the ballista skin.

The bundle has a set of arrows, from the basic missile to any upgrade like Fire/Ice/Poison arrows.

2019

Update 6: Revamped the animations, added Victory and Drinking potion animation. The hair was connected to the chest bone to not clip during some animations.
Previews
Contents

AllianceArcher (Model)

BasicMissile (Model)

ColdMissile (Model)

FlameMissile (Model)

Forsaken Archer (Model)

HighElfArcherV.2 (Model)

NightElfArcherV.2 (Model)

PoisonMissile (Model)

Reviews
General Frank
A very cool variation of the archer model with WOW animations. Good use of textures and animations. Models work in-game and perform well.
Now an epic model, a good replacement of the same old classic high elf archer in the mpq. Expecting to see more of your quality models such as elven cavalries, spearmen, elven queens, and even elven stern prince.
 
Now an epic model, a good replacement of the same old classic high elf archer in the mpq. Expecting to see more of your quality models such as elven cavalries, spearmen, elven queens, and even elven stern prince.
I recommend no replacements for her. Not replacing old model's better. Especially turn the one with Himperion's model as a "Archer Captain" if you like. Captains who are elves can be much cooler than that.
 
I recommend no replacements for her. Not replacing old model's better. Especially turn the one with Himperion's model as a "Archer Captain" if you like. Captains who are elves can be much cooler than that.
Oh like Captain Marwin and Falric. I agree, this guy may fall into a side lieutenant with ranger generals around and back them up. For me, I like her as secondary backbone of elven force. :D
 
You should change the stand animations :c, i mean, they look really akward ingame, i love to see an archer that doesn't uses the same overused in-game archer animations, but the wow stand anims are weird, it's ok for a hero, but in a unit that is used in quantity looks strange, as if they were modeling instead of being alert XD
 
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Dig the model a lot, but there's some jankiness with the animations, like projectiles tending to fly before the attack animation has finished. It did seem to get progressively better with faster attack speed, though.
 
There are quiet big problems with hair and hood mesh (and the way it's assigned to bones), eye glow being too far from face and cape lacking any animation whatsoever. Those things (especially the ones visible in portrait) spoil the model for me - it's this lack of polishing that spoils the neat mesh assigned to cool WoW animations. Besides that I would definitely use them as units (btw huge respect for not making it a hero model). I encourage you to fix those issues. If you need advices you can PM me (;
 
I sugges giving a better red eyes for the Forsaken version and rework the stand, the look like they're going to fall doing.
I also would appreciate if you used another face ... They have wired faces.
Althrough the model is really good. I wish to use the Night elf version, if you optimize it.
 
these models are soo cool cause they're not based on the basic NE/BE Archer unit model
yet they are a bit rigid or fixed and they hardly flinch at all
anyways, nice work !
 
Good job on the animations updates. Stand victory looks great. I like how smooth your Walk cycle is compared to some of mine.
One thing I would suggest is the following. It seems to me that the head turns from side to side a little too visibly during walk. Maybe you could try having the head shake less and see if the looks of the sequence improves?
 
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