🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
You could add locust ability. But it makes it invulnerable, and turns collision off.
If you don't want this side effect you can try an other method:
Unit_1 = DummyUnit
Unit_2 = YourUnit
Add locust to Unit_1.
Add a chaos ability (from orc race) to Unit_1.
Change the wanted unit type for the chaos ability to Unit_2.
Remove the requirement for the chaos ability. (if needed)
Set "Selection Scale" for Unit_2 to "-1". (with using shift + enter)
Done.
So now Unit_1 should instantly transform into Unit_2 in game + be unselectable and having no health bar. It's still targetable.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.