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[Trigger] Hide / Remove hero's level - Game Interface

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Sep 25, 2018
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I have been having an issue trying to hide the hero's level in the experience bar.

In the Game Interface, the INFOPANEL_LEVEL_CLASS (Text - General - 'Level %u %s') is the part where the selected hero's class and level are shown in the experience bar. The %u is the hero's level and the %s is the hero's class.

I am trying to create a map where the hero's level is not shown (they are not relevant because everyone is level 1). I am using the hero's class to tell the player what "race" they are. When I edit the INFOPANEL_LEVEL_CLASS parameter, my game seems to crash when I click on the hero. Is there anyway of removing the level display while keeping the hero's class?
 
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