- Joined
- Jun 7, 2008
- Messages
- 440
I was looking briefly for this, but i couldnt find it.Im looking to give units who have entered an area the hide ability. I have another ability that When a player enters these same areas it turns the day to night.i want them to be able to hide, but only as long as they are in this area. This is what i have so far:
Events
-Unit enters ForestHide1
-Unit enters ForestHide2
-Unit enters ForestHide3
Conditions
-(Ownerof(enteringunit)) not equal to player 10 (Light Blue) <set enemy>
-(Ownerof(enteringunit)) not equal to player 11 (Dark Green) <set enemy>
Events
<Drawing a blank> I thought to put something like this:
-unit - Add <hide> to entering unit
But i think im in the wrong area, mainly because this doesnt exits in This category. help please?
Events
-Unit enters ForestHide1
-Unit enters ForestHide2
-Unit enters ForestHide3
Conditions
-(Ownerof(enteringunit)) not equal to player 10 (Light Blue) <set enemy>
-(Ownerof(enteringunit)) not equal to player 11 (Dark Green) <set enemy>
Events
<Drawing a blank> I thought to put something like this:
-unit - Add <hide> to entering unit
But i think im in the wrong area, mainly because this doesnt exits in This category. help please?