- Joined
- Jul 19, 2010
- Messages
- 99
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Attack
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Events
- Unit - A unit enters (Playable map area)
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Conditions
- (Owner of (Entering unit)) Equal to Neutral Hostile
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Actions
- Unit - Order (Entering unit) to Attack (Random unit from (Units in (Playable map area) matching (((Matching player) slot status) Equal to Is playing)))
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Events