- Joined
- Feb 17, 2009
- Messages
- 4
Vengeancekael, you haven't played the game thoroughly if you don't know that it has quests.
You are also missing Balance in your ratings, for balance between options on a map is more important than anything else, a lack of balance means that the game gives you pointless options, like choosing to be a Hero. Choosing Hero in this map is pointless, because it requires an empire to level him to be as strong or stronger than an empire, and alone it'll take a hero several hours to win the game while an empire can beat the game in an hour flat.
The Combat, Sounds, and Terrain you've described are not Dethlord's doing. I don't agree on your terrain rating, as it feels to be a good, realistic type terrain to me. Well detailed without being cluttered, and well shaped, not boxed. But like I mentioned in the first play, they aren't his doing and shouldn't count in the overall rating though are good for reference.
The Gameplay well, it depends. Its easy to play, there is little challenge when you have experience and it quickly becomes boring. Now there's nothing wrong with a Faster Heroes and Empires, but there is something wrong with an easier one. HAE isn't meant to be soloable on God's Play, but it is, in Deth_lord's version. God's Play is supposed to take a well organized team of players to defeat. Its a Pro's mode, and not to be taken lightly. While you still have to be Pro to beat it, it doesn't take a team anymore. I wouldn't play the maps I play if I won on them every time, that quickly becomes boring.
If you like a game you can beat easily after playing it twice, then HAE Advanced is for you. If you prefer a challenge, something that's difficult to beat and takes real skill and luck to beat, then try HAE.
There, I have a true reflection of what I think of HAE Advanced as a Map in and of itself. For all the times I've said its ridiculously easy, it still has some merit.
You are also missing Balance in your ratings, for balance between options on a map is more important than anything else, a lack of balance means that the game gives you pointless options, like choosing to be a Hero. Choosing Hero in this map is pointless, because it requires an empire to level him to be as strong or stronger than an empire, and alone it'll take a hero several hours to win the game while an empire can beat the game in an hour flat.
The Combat, Sounds, and Terrain you've described are not Dethlord's doing. I don't agree on your terrain rating, as it feels to be a good, realistic type terrain to me. Well detailed without being cluttered, and well shaped, not boxed. But like I mentioned in the first play, they aren't his doing and shouldn't count in the overall rating though are good for reference.
The Gameplay well, it depends. Its easy to play, there is little challenge when you have experience and it quickly becomes boring. Now there's nothing wrong with a Faster Heroes and Empires, but there is something wrong with an easier one. HAE isn't meant to be soloable on God's Play, but it is, in Deth_lord's version. God's Play is supposed to take a well organized team of players to defeat. Its a Pro's mode, and not to be taken lightly. While you still have to be Pro to beat it, it doesn't take a team anymore. I wouldn't play the maps I play if I won on them every time, that quickly becomes boring.
If you like a game you can beat easily after playing it twice, then HAE Advanced is for you. If you prefer a challenge, something that's difficult to beat and takes real skill and luck to beat, then try HAE.
There, I have a true reflection of what I think of HAE Advanced as a Map in and of itself. For all the times I've said its ridiculously easy, it still has some merit.