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Heroes and Empires v4.0 Advanced

Submitted by deth_lord
This bundle is marked as approved. It works and satisfies the submission rules.

Starting Information


This is usually an all versus the ai type game but leaves room for pvp to. You start out by choosing your hero via dialog buttons. You may repick if you make a mistake by typing -repick (only available during Vote Time). You work, depending on your choice as you can choose to be either a hero or an empire, to achieve great strength. There are random events that occur around the map and creeps get harder over time. Destroy Power Obelisks when they are spawned or you will regret it! race against time! build roads and make your people love you, or drive them into the ground with nuclear war. build many units from the dark ages to the highest technological advances as you live, conquer, and eradicate any and all opposition at your own choice. as a hero you can choose a path of loneliness, or team up with an empire that will hire you for protection. In the end Kalendan is the common enemy that you must beat, but what's wrong with dispersing a few... adversaries, in the meantime?

The original map is not by me but by Lord_Squad and finallegacy.

Please give me ideas on more updates!
if it's very detailed i prefer email to messaging: deth_lord@yahoo.com

This map is protected if mods would like an unprotected version plz email me and i'll mail you it.

New Version Released! 8/21/09



Changelog


Version 4.0

-fixed a hole in kalendan's fortress for flying units to go through.
-fixed a leak in script regarding quest items making warcraft fatal.
-fixed a glitch regarding lumber harvesting.
-if you want to get rid of items around your gate to close it there is now an ability on the gate to remove local items.
-necromancers skeletons collision size reduced by 1/2
-house fire is now stronger based on difficulty.
-empires now lose 20 seconds after their last town hall is destroyed if they do not build another one
-some empire units/buildings cost more
-cargo wagon quest unit hp slightly increased
-if you attack an ally it will now set alliance status to enemy
-changed house models (most likely the lag issue late game)
-added a dialog confirmation when you want to do a quest that tells you the category of the quest.
-you no longer recieve income if your people are starving or they hate you.
-ally all now tries to ally people even if you have a truce with them. (didn't before)
-kalendan can now attack more enemies at once
-temple ability summon devil ability initial damage greatly reduced
-as the game progresses more "events" will take place.
-no map update required for warcraft update all previous versions still work
Version 3.0

-added a new anti-theft system for items
-added new command -itemcheck <on/off> it is initially on but you may turn it off if you wish to give someone items that you own. Warning: ALL players are allowed to take your items while this is on.
-added new command -commands which gives you a relatively detailed list of most of the available commands.
-added new command -lives which tells you the remaining lives of all heroes
-added new command -sweatshop <color> which tells you the total number of trade points someone has recieved from the sweatshop.
-added new command -save <color> which can give another hero 1 life if they have 0 at the cost of 2 of yours
-workshops can now be built multiple times but will be unable to be upgraded into sweatshops if you already have one
-sweatshops are now rebuildable if your first is destroyed
-map name shortened in warcraft view
-made kalendens fortress walls unable to be flown over further balancing empires
-fixed host override being glitched out by other commands
-changed sweatshop random interval to change with difficulty
-the command -rename has been disabled due to possible server splits. if you would like to risk it the host (red) can type the command -enable rename
-made it so that if a player leaves all items owned by them are able to be picked up
-Rebalanced empires making workers and huts cost more and farms to produce less per farm
Version 2.0

-added new skin for trader
-added new skin for warrior
-fixed many typos
Version 1.0

-added new skin for wizard
-added new skin for monk
-added new skin for necromancer
-added new skin for ranger
-set wizard starting range to 400
-set necromancer starting range to 200
-created a new building for hero builder: workshop
-Workshop can be upgraded into Sweatshop which gives trade points
-Increased Vote Time
-Made a host override vote in case host wants to dictate difficulty
-Made a -repick if you accidently pick wrong button at start. -repick only works during vote time.
-Took units sold at camp leader and created a new mercenary man at the camps that sell them.
-Camp leaders now sell some new potions and campfires for people that didn't choose builder as their hero type.
-Increased kalendans HP
-Someone's vote is now announced to all players.



Keywords:
heroes and empires, heroes and empires, heroes and empires, heroes and empires advanced, heroes, heroes empires, empires, pvp, pve, custom, revolution
Contents

Heroes and Empires v4.0 Advanced (Map)

Reviews
Moderator
ap0: Approved 15:12, 11th Jul 2009 PurplePoot: Rejected until you can provide written proof that you have the original author's permission to edit this (PM it to me). EDIT: Permission proven--reset to pending.
  1. Cweener

    Cweener

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    Cweener's Mass Purging Template Version 3.0
    Approve.

    Any Personal Comments?
     
  2. Dr Super Good

    Dr Super Good

    Spell Reviewer

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    Um what? I do not get your post.
    Please post more clearly in future.
     
  3. Cweener

    Cweener

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    DSG, don't worry about it, it's specifically aimed at (and has been sent to) ap0calypse.
    It's just part of the map section purging we reviewers have been doing.
     
  4. Tleno

    Tleno

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    Hmmm, is in this version the error that made the Warcraft fatal when you built power plants or whatever is fixed?
     
  5. deth_lord

    deth_lord

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    hmmm sorry i haven't updated guys but i had to reformat my hard drive and i lost all the map files :( was gonna be cool to with lots of new content... one of which was going to be a new environmental effect - lightning storms
     
  6. Tleno

    Tleno

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    Did you had that power plant crash bug fixed?
     
  7. deth_lord

    deth_lord

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    not sure... i never knew anything of this bug what is it.
     
  8. Tleno

    Tleno

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    Well it always rashed to me at late game when I built some specific type of powerplants, just not sure if those were nuclear or solar ones...
     
  9. deth_lord

    deth_lord

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    i've never had this problem... is there anyone else to confirm it's existence?
     
  10. Dr Super Good

    Dr Super Good

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    The crashing with power was an old bug if I remember that existed back on the last offical versions.
     
  11. deth_lord

    deth_lord

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    well i'm trying to talk to the original maker to get another version. if i do i will update this map for you guys :)
     
  12. Dr Super Good

    Dr Super Good

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    I would like to help but I only got a working H&E 2 (you never gave me this sadly, otherwise I would send it to you).
     
  13. deth_lord

    deth_lord

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    i could get you a copy but the one that finallegacy sent to me is corrupted (level info missing error when i open wc3 editor) so i have requested a resend and also a second version incase his is corrupted. Just waiting for him to reply with the maps :)
     
  14. deth_lord

    deth_lord

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    GREAT NEWS GUYS I GOT THE MAP!!! i will start working on it asap :)
     
  15. Tleno

    Tleno

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    Okay, that's cool. Just a notice for future, please dont double post.
     
  16. deth_lord

    deth_lord

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    K fixing some major problems with my version :) new models to (better). For now i'm making it stable to what it should be then i will start adding new content.

    Also, on my dota team forums i have created a forum for this map. Please refer suggestions and any discussion you might have there.

    http://mydd.freeforums.org/index.php
     
  17. Tleno

    Tleno

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    Nice to hear the issue will get fixed.