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HeroAbility Level Validator

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Level 9
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Dec 21, 2006
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490
hi

this question has been asked already but i didn't find a good answer yet.

my problem: i have an hero skill which works properly. now i want to add effect - switch to add different effects on each level.
Level 1 = effect a
Level 2 = effect b for example but how does the switch know which level the current ability has?
i tried lots with playerrequirement but this seems not to work. do i really have to add some behaviors for each skill? and simple count the number of buffs?
this seems to be a very shitty solution.


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nvm found another way to do it, doubling lots of effects but w/e
 
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