Hero Wars EE 3.0 FINAL

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Hero Wars EE 3.0 FINAL (Map)

Level 6
Joined
Feb 4, 2005
Messages
302
Don't ask me why the author is Charle Gathers.

Okay, a few points to note about this map.
1. This map is not mine (duh), the website can be found at herowarsee.com
2. This map is RoC, don't expect any fancy TfT stuff, but it's not bad for RoC
3. This kind of AOS is kind of unique. Pretty cool.
4. Any balance comments, please don't post here. Maybe advertise about the playing style. But balance comments go to herowarsee.com

Oh yeah, this is how you play this.

You pick a hero using a hero chooser. When you set on hero cam the camera is locked to your back. You will get extra stuff when it's switched on though.

Troops for each side spawn. As usual once the base is dead the respective side loses. It's protected by four towers.

Towers are at 4 positions, from the mid-battlefield to the farm.

You can hire troops at your own "Stash". Tomes are buyable, as well as upgrades/archers/god(for a while only! can kill anything though.)

Changes from 2.33a

- New Map Layout
- Spider exploit in duel arena fixed
- Healing Ward exploit in duel arena fixed
- Infernals will be changed to Golems
- Kolbald Hero beefed up
- If an Animated Dead unit approaches farm that is a Hydralisk, it will be destroyed
- Addition of Tier 4 Tower and Units
- Update to Costs of Items that arent used often
- Update to Costs of Spells that arent used often
- Farm health bug in Level changes fixed
- Finger of Death Targeting Friendly Buildings exploit fixed
- Each Team Has a Sheep Hero To Deal Splash Damage to Troops
- Spirit Beast Hero Added on Dark Team
- Dumpster Keeper Hero Added on Light Team
- Bonus Rounds for Non-Duelers
- Troop Movement Commands More Responsive on Map
- Wolf Master Wolf Form Exploit Fixed
 
Level 6
Joined
Feb 4, 2005
Messages
302
Actually, I have no idea why the game name says Final either, because the editor is still working on it.

But isn't it a little bit stupid to make the final version unprotected? A draft unprotected could tell you the basic triggers he used for his map.

Going to herowarsee.com, you can find a 1.01 unprotected of this version, if I'm not wrong. ^_^
 
Level 8
Joined
Nov 27, 2004
Messages
251
Actually, I have no idea why the game name says Final either, because the editor is still working on it.

But isn't it a little bit stupid to make the final version unprotected? A draft unprotected could tell you the basic triggers he used for his map.

Going to herowarsee.com, you can find a 1.01 unprotected of this version, if I'm not wrong. ^_^

Well people find some lies to tell ex i wont release a unprotected ver until the final one, but many guys leave it unpotected also what would be bad if ppl learn from ur map?? :?
 
Level 3
Joined
May 12, 2012
Messages
41
idk what's going on, but since about 10 years i do have got the Hero Wars E.E 4.5 in my wc3 maps. this one here cannot be the final one.
besides, this 4.5 has been an epic fail - ranged heroes with meele auras, totally unbalanced hero start stats, bad spells, boring models...and worst of all, it is possible to cheat by using special nicknames, which offer u by trigger to open a InBuiltHack menue, allowing u to increase all stats by 1000.

but since the map was a basically good idea and i love to rework this kind of maps by redoing the heroes, i'm almost finished with the Hero Wars Model Edit (ME) 1.0.
it's not my map and i'd like to contact the owners before publicating it, but www.herowarsee.com is not available. so, if someone here got any clue how to contact them, pls send me a pvt msg! i realy do respect their ownership, but i also did a good job so far (basically for my own lil lan parties) and would like to publicate my edit with their permission! ;)
 
Level 4
Joined
Aug 2, 2014
Messages
67
A great map, but not really something I see myself playing. But I do find it really interesting.
 
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